Games Inbox: Would you pay £90 for GTA 6?


Games Inbox: Would you pay £90 for GTA 6?
How much would you pay? (Rockstar Games)

The Wednesday letters page thinks the concept of Xbox handhelds may already be dead, as one reader looks forward to a Nintendo Direct in March.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk

Value for money
It always makes me laugh when fans complain about pricing because you can always guarantee that they will pay whatever the publisher charges, because if they care enough to complain it means they already like the game and they’re going to do anything that’s needed to get it.

I’m not at all surprised that Pokémon FireRed and LeafGreen are bestsellers before they’re even out. A vocal minority might have complained about the prices, and the general unfairness of it all, but for most people if you like a thing, especially a game that’s going to give you dozens, if not hundreds, of hours of pleasure the upper limit of what you’ll pay is very high.

That’s why I think Rockstar are going to push for a higher price for GTA 6, because they know people will pay. And not only are they right but I don’t even know if it’s not worth the extra money, considering how long GTA 5 lasted. The latest rumour, which I realise might not have been true, was £90 and I admit I’d pay that.

For over a decade of gameplay and the best graphics ever made? Plus a no doubt amazing open world and who knows what else that they haven’t revealed yet? I’d probably go as far as £150 without blinking. I’d probably not buy another game for months, but then I probably won’t be playing another one for that long anyway.
Flashman

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Minimum effort
I have to agree, that was truly a weird way to announce Wolverine’s release date. We’ve been guessing what it’ll be for months now and they reveal it with one low effort tweet? They didn’t even bother to make any new artwork for it or anything.

I’ll be there to buy the game, day one, but please, Sony, can we not have a bit of showmanship here? A boring blog post (which we didn’t even get this time) and an overproduced video every six months is just not lighting my fire.

GC is right when it talks about the excitement of E3 being something we all miss, especially you see something like this being the absolute opposite.
Focus

Downhill run
As much as I’m looking forward to the new Resident Evil, I’m curious what happens if Silent Hill Townfall is good as well. If it is, that will be a three game streak that Capcom themselves would be proud of. And if the Silent Hill 1 remake is good as well, which I imagine it will be, Silent Hill could end up with one of the best runs in modern game. Which is weird for a series that has a pretty low ceiling for how popular it can be.

As a fan I couldn’t be happier but I’m curious as to whether it’s profitable for them. They’re good-looking games and don’t seem cheap, even though I’m sure they’re not the most expensive games either. But if they’re able to continue with this level of success I’ll be over the moon, especially because of what that implies about other mid-budget games in general.
Rhino

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Pointed mystery
I’ve been playing Psychonauts 2 recently on my gaming PC, which is really good (and also funny) and I have worked out how you earn Xbox reward points for playing a PC game for more than 15 minutes a day. With Psychonauts 2 you go into the options on the PC version and sign into your Xbox account and save the details.

When you play Psychonauts 2 for more than 15 minutes a day you get the reward points and also when you unlock an achievement on PC in Steam you also unlock an achievement on the Xbox. Because I had already played some of the game on my Xbox before I played the PC version I got nine achievements unlocked on my PC as soon as I logged into my Xbox account on the options of the PC game.

Psychonauts 2 is a Microsoft game so whether to get the reward points you have to use a Microsoft game on PC and then log into your Xbox account, like I did with Psychonauts 2, perhaps for you to get the points. Mystery solved!
Andrew J.

Rest in peace
Apologises to anyone that liked the game but I really don’t think Prototype is worth bringing back. It was kind of popular because its main character was a complete edgelord and open world games were still fairly new at that point, but it was never great even then. And if the sequel flopped… well, if people didn’t like it then I can’t see why they’d suddenly be turned onto it now.

I know nostalgia is a hell of a drug but is it really that strong for things that weren’t even that good? Surely they have to be positive memories for you to care, not just the fact that you recognise something. The game’s nearly two decades old, just let it rest.
Poindexter

Ex-handhold box
Crazy to see Xbox falling apart like this, but I can’t pretend it’s a surprise in any way. They’ve been a dead man walking for years now and Phil Spencer should’ve gone at least five years ago. I read today that the creator of the original Xbox thinks that the new boss has been put in charge to wind things down and find an excuse to give it up but I’m not sure I believe that.

Tech companies never usually need an excuse to drop a product, no matter how much money they’ve pumped into it, so I don’t see why they’d need to put on a performance about it.

My guess is that they want to use it to promote AI in some way, because that’s all Microsoft is about nowadays, and if that doesn’t work out then maybe they’ll decide to call it a day.

I think they will go ahead with the next gen PC idea, but I imagine the handheld Xbox idea is dead now. The Xbox ROG Ally was all Sarah Bond’s idea, apparently, and Phil Spencer was always the one talking up the idea of handhelds in general.

My prediction is they’ll ditch that idea, and downgrade and eventually shut down Game Pass. Then they’ll try and make the rest profitable but if that doesn’t work they’ll lose interest, and that’ll be it.

I’d bet the farm they never do exclusives again though, not when the main Microsoft dude hates them. He’s really the one in charge now and we already know he doesn’t care about games at all.
Onyx

Series Slim
So what do we think will be the first thing to be shut down at Xbox, following the new boss taking over? It’ll probably be a couple of studios, but I think Game Pass is probably not long for this world now. It was a gamble that didn’t pay off and it was all Phil Spencer’s big idea, and that’s just the sort of thing new bosses try to get rid of early on.

Perhaps the most important question though is what will her big new idea be? AI seems too obvious a guess so maybe a new model of console, like an Xbox Series X Slim, that isn’t as compromised as the Xbox Series S? A better naming system for their hardware would probably be a good idea too.
Gamph

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Still waiting
Very interesting article on Monolith Soft and why Nintendo isn’t pushing the graphics of the Switch 2. It’s crazy that all the best-looking games on the system are not anything to do with Nintendo. I’m very curious to see how Resident Evil Requiem turns out because I never would’ve imagined a game like that would’ve worked on the Switch 2, but everything I’ve heard says it works very well.

The problem is though, since I also own a PlayStation 5, there’s no way I’d buy that or probably any other third party game on the Switch 2, so it’s kind of a wasted effort. I get that some people will only have one console, but what I really want to see is how far Nintendo can push the console.

I agree whatever the first Switch 2-only game is will probably involve Monolith Soft but who can guess what that’d be? It’s probably too early for Zelda but would it still be open world or maybe even a new IP. We’ve been making guesses like this for years now and we never get anywhere.

I just hope we have a really good Nintendo Direct next month and the Switch 2 can catch up with itself, because at the moment it feels like it’s just treading water and all because of a lack of information and even a lack of any way to make an informed guess of what to expect next.
Gifford

Inbox also-rans
To Lumpy, who claimed to be a nerd in yesterday’s Inbox… evidently they’re not quite nerdy enough! Kitana was indeed in the first Mortal Kombat movie is 1995, played by Talisa Soto. She had a pretty key role!
Bingo Rose

Now that FireRed and LeafGreen have been released on the Switch eShop, I can now throw out my complete-in-box copies of said games.
LeeDappa

Pokemon GBA boxes
They’d make a fortune on eBay (LeeDappa)

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New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.

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Games Inbox: Will Xbox start having exclusives again?


Games Inbox: Will Xbox start having exclusives again?
It’s surely too late for Fable to become an exclusive (Xbox Game Studios)

The Tuesday letters page thinks trying to sell Call Of Duty: Zombies separately is a bad idea, as one reader is not upset to see the back of Phil Spencer.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk

No way back
My first reaction to the new Xbox boss hinting at a return to exclusives is that she didn’t understand the issue and/or was knowingly hinting at something she knew wasn’t going to happen, just to try and win over fans. That seems straight out of the usual Microsoft playbook, with their desperation for people to like them, and it’s absolutely not something you’d see from Sony or Nintendo.

But in reality I don’t see how they can. If you made something like Fable an Xbox exclusive how many people are actually going to buy it, given it’s on Game Pass day one? Microsoft needs to make money off their games and they can’t do that when Xbox Series X/S sales are so bad. They also can’t wait till the next gen because the RAM shortages mean that’s not going to happen soon enough.

There is no sensible way to bring back exclusives on Xbox and the only unsensible way is to sell the games at a loss, which is the sort of money wasting I’m pretty sure Microsoft has had enough of by this point.
Lemmy

Robo CEO
I initially misread your headline yesterday, ‘Phil Spencer replaced by AI expert as Xbox changes entire management line-up’ due to not noticing for a moment that the headline continued on the next line after the phrase ‘AI’.

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For that brief instant it bizarrely didn’t seem that implausible.
ameisa (PSN ID)

GC: Somehow it’s never the execs who are in danger of being replaced with AI, despite the fact that would probably make more sense.

Exaggerated position
Well, Mr Phil Spencer has been given his cards at Xbox, just like the ones he sacked. I wonder if he was pushed or he jumped and as for who is taking over, don’t think anyone would be too worried at Sony or Nintendo.

The only problem with sacking Phil is it’s about 10 years too late. He spent $69 billion on Activision Blizzard and the first full Call Of Duty game under Xbox was a flop. They bought Bethesda for $7.5 billion just so Starfield wasn’t on Sony’s console and that was a flop and is meant to be coming to PlayStation after all.

The only game I have played from Xbox is Indiana Jones And The Great Circle. I know I said I’d never buy an Xbox game but it was a present from the missus and it was so bad it was good, if you know what I mean.
David

GC: No, we don’t. And underperforming doesn’t mean a game is a flop.

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Making cuts
I don’t get that report about Call Of Duty. I can easily believe that Activision will try and sell Zombies as a separate game (and that no one will buy it – it’d have to be free-to-play or nothing) but what was the stuff about Microsoft wanting faster development?

They get a new game every single year, which almost no other game but sports sims do. I know there’s a question about how much the new Xbox boss knows about games, but she’s not started yet. So who are all these dumbos that think you can just press a button and make games quicker? The Call Of Duty games always seem to be made in less than five years, when it really should be more, so what are you going to get if you rush it out even quicker?

No Zombies mode I guess is the answer, but somehow I don’t think that’s going to go down too well with players that are already fed up with the way the series is being run.
Bantor

MovieCentral
I know you guys are pretty busy just keeping up with games, but would you ever consider starting a TV show and film review section for games that have been adapted? I think a review coming from people that actually played the game would give a clearer review than some film student that never made it in the industry.

GameCentral is the only site I read for game reviews and 9 out of 10 times we are in agreement on scores, early God Of Wars being the exemption.
Bobwallett

GC: Thanks, we do usually do some kind of article on the big name ones but Metro already has its own dedicated film and TV reviews. And to be honest we haven’t been particularly interested by any live action video game adaptations.

You win some, you lose some
I’ve got to say thank you for your article on the Virtual Boy games that have popped up on the Nintendo Switch subscription.

I remember it being released almost out of nowhere back in the mid ‘90s.

I also remember the eye-watering cost of the device even after it was discontinued. Having said that, I always had a passing curiosity for the console. I’ve not yet committed to the Switch 2 and your article mentioned that I could still use my Nintendo Labo VR headset on my Switch 1 to play it. So, I got it out of my games room (yes, I have a man cave of stuff nobody wants).

I was not in the mood to wait weeks for the postman to drop it off to my house but as your article stated it would work fine with my Labo VR.

So I took the plunge, as it was a lot cheaper than buying the actual console itself.

Anyway, thank you, VR has always been the next best thing for gaming and that still rings true to this day.

Those games are over 30 years old and if truth be told, the 3D effect was pretty impressive, it’s just a shame it didn’t take off. In a gaming world where production companies will only back safe bets, I have to say kudos to Nintendo for trying to push the envelope.

Not every game is a hit but it’s definitely worth the try if you have the means.
freeway 77

Altering the deal
When I went on the Xbox app last week, to check my reward points towards a £10 Xbox gift card, it went down from 56% or 57% one day to the next day 53%. I thought there was a problem with my phone or Xy xbox account but then the penny dropped a few seconds later and I realised that the
amount of points you need to get £10 has gone up again.

I never saw an announcement for that on Twitter or anything.
Andrew J.

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Single format
Firstly, my heart goes out to Bluepoint Games and the developers losing their jobs, a sad end to a proven great studio.

I’ve always found the discourse around Sony and PlayStation sort of fascinating, as summed up in the recent Reader’s Feature’s hot take. I recently upgraded to PlayStation 5, thanks to the pre-Christmas price cuts and I have to say the lack of first party, triple-A single-player games, and Sony’s ability to churn them out, isn’t something I think about when I’m playing Cyberpunk 2077 or Final Fantasy 7 Rebirth.

I don’t think the tens of millions on Roblox or Fortnite spend time wondering what Naughty Dog are doing either. I’m not sure why people feel great games only count if they’re exclusive? It seems a very old-fashioned idea given the current state of the industry where mega budget games need to be made as widely available as possible.

A lot of the discourse around consoles right now, between hardcore gamers, seems to assume everyone has a default PC to play games on, that sits in the corner like a washing machine or microwave, and these dedicated machines from Sony or Nintendo are added extras (the reader at the weekend owned a PlayStation 5, Switch 2 and PC – as if that is normal) when the reality for most people couldn’t be further from the truth.

The console is the only way they game, so any game ‘is exclusive’ since they only have one way of playing it and that’s the machine hooked up to the living room TV.

I think it would help everyone if us hyper-engaged gamer types realised the rest of the market isn’t like us, and most people only have one platform that plugs into the TV, and they don’t think about it until they turn it on to pour a few hours a week into whatever.
Marc

GC: The idea that games need to be made as widely available as possible to make a profit is primarily a narrative pushed by Microsoft. It’s certainly never been the case for Nintendo and Sony’s commitment to the PC is limited at best.

Inbox also-rans
Can I be the nerd and point out that Kitana was not in the first Mortal Kombat movie, which was based solely on the first game, so I’m not sure that music really fits (great performance, I loved it!).
Lumpy

I’m going to admit I have never seen or heard of Sarah Bond until this day. I don’t know what she used to do at Xbox but given the state of things at the moment I can only assume she wasn’t very good at it.
Busch

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Xbox want to split Call Of Duty Zombies into separate game claims source


Xbox want to split Call Of Duty Zombies into separate game claims source
Answer the call, twice (Activision)

The delay of the next Xbox has affected Microsoft’s plans for Call Of Duty according to an insider, as it considers making Zombies a standalone title.

While neither Microsoft or Sony has announced release dates for their next gen consoles, they were expected in 2027 or 2028, until the worldwide RAM shortage put a spanner in the works.

Just recently, a report claimed Sony is considering pushing back the PlayStation 6’s launch to 2029 or later. It’s unclear if Microsoft will follow suit, but with Xbox Series X/S sales falling off a cliff, it has more reason to launch the next Xbox sooner rather than later.

Now, an insider has claimed that the next Xbox console *has* been impacted by delays, as it was originally going to come out later this year alongside Call Of Duty: Modern Warfare 4.

This comes from Call Of Duty insider TheGhostOfHope, who has leaked many accurate details about Call Of Duty games in the past. In a post on X, they claim the ‘delay on the next Xbox has ‘hurt’ a lot of COD’s marketing plans’ as Microsoft wanted ‘Modern Warfare 4 to be a launch title and draw a lot of hype to compete with people’s attention alongside GTA 6′.

Call Of Duty: Modern Warfare 4, while not yet announced, is expected to be this year’s instalment. It’s rumoured to be set in Korea, and prior reports (also from TheGhostOfHope) claimed it was being developed for the next gen Xbox for 2026.

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The reported delay of the next Xbox, however, has Microsoft considering other possibilities, according to the insider. ‘Because of this delay, the idea of two Call Of Duty games launching with the next Xbox has been floated,’ they wrote. ‘A traditional Call Of Duty multiplayer and a standalone Zombies title, presumably developed by Treyarch.

‘Likely similar to that of Infinite Warfare and Modern Warfare Remastered where both released together.’

Additionally, they add: ‘Microsoft want Activision to be more agile and less attached to annualised releases in the future. The consensus is that a more quick and coherent product/development pipeline would have allowed them to cash in on the extraction shooter hype sooner with a DMZ update for example.’

In a follow-up post, TheGhostOfHope clarifies that Activision isn’t going to stop releasing Call Of Duty titles annually, but that ‘stuff like Zombies/DMZ could become paid standalone’ titles which get ‘multi-year support to stay in people’s minds’.

The idea of separating Zombies into a standalone package does make sense considering how content-packed Call Of Duty games are, but we’re not convinced many people will fork out cash to solely play Zombies – unless Microsoft goes the free-to-play approach like Warzone.

The other big question is whether this will impact the value proposition of mainline Call Of Duty titles if these modes are stripped out. A big selling point for Call Of Duty: Black Ops 7, and most previous games, is its breadth of modes despite the lack of evolution – so without that, people might expect more from the campaign and multiplayer portions.

If Microsoft is trying to synchronise the launch of its next gen console with Call Of Duty, it raises the question of what could be exclusive to Xbox, if anything, to attract players over from camp PlayStation.

Microsoft has said Call Of Duty games will remain on Sony’s console following its acquisition of Activision Blizzard, but it’s possible that a standalone Zombies offering, or something else, could be exclusive to the next Xbox.

Whether any of this is true remains to be seen, but it’s likely whatever plans were in place have not only been changed by the memory shortages but also the sudden change in leadership at Xbox.

Call Of Duty: Black Ops 7 key art
Black Ops 7 underperformed for Activision (Activision)

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Phil Spencer replaced by AI expert as Xbox changes entire management line-up


Phil Spencer replaced by AI expert as Xbox changes entire management line-up
Only the guy on the right still works at Microsoft (Credits: AP)

Phil Spencer has retired from Microsoft and Sarah Bond has resigned, as Xbox starts its biggest shake-up in 25 years – but the future seems more uncertain than ever.

The Xbox brand will be 25 years old this Christmas and for the entirety of that time Phil Spencer has been a major figure at Microsoft’s gaming division, influencing policy and then shaping it directly when he was put in charge in 2014, following the disastrous reveal of the Xbox One.

He’s credited with inventing the idea of Game Pass and for pushing for the acquisition of a swathe of developers and publishers, culminating in Bethesda and Activision Blizzard. We’ve interviewed him several times and consider his claims of being a passionate gamer to be genuine. But as has become obvious in recent years, his various plans and machinations have not worked out.

Xbox hardware sales have flatlined and while first party output has improved recently, in terms of both quantity and quality, the only major commerical success has been Forza Horizon 5 on PlayStation 5. Clearly change was needed but exactly what kind of change remains to be seen.

Who is in charge of Xbox now?

The news broke on Friday evening, but it’s now confirmed that Spencer will be replaced by Asha Sharma, who only joined Microsoft in 2024 but has made a named for herself as president of its CoreAI product.

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She has no experience with video games, but on the Microsoft website she insisted that, ‘We will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.’

‘We have done this before, and I am here to help us do it again. I want to return to the renegade spirit that built Xbox in the first place. It will require us to relentlessly question everything, revisit processes, protect what works, and be brave enough to change what does not.’

Phil Spencer on stage
Was Phil Spencer pushed or did he jump? (Source: Getty Images North America) (Copyright: JC Olivera)

The question of how much hands-on experiences those in charge of video game firms need is an open issue, as there’s little consistency within any company. Former Nintendo president Satoru Iwata, for example, started out as a programmer, but the next two incumbents were both finance executives.

Former PlayStation boss Jim Ryan had, like Spencer, worked at Sony since the brand’s inception, before leaving under a cloud, while the current boss worked at a consulting firm, before co-founding developer Guerrilla Games – but not as a developer.

Although there have been whispers that Spencer may retire in the next few years it was assumed that Xbox president Sarah Bond was being groomed to take over his role when he left. It seems likely she was assuming that too, as she announced on the same day that she is resigning from the company. Not only that but no one has been announced as replacing her, implying her role may be phased out.

Asha Sharma smiling
Asha Sharma is now CEO of Microsoft Gaming (Microsoft)

Matt Booty, the other prominent exec for modern day Xbox, isn’t leaving but is instead being promoted to chief content officer. Previously, Booty has been criticised for problems with Microsoft’s first party output, that has led to many delays and the closure of several studios, as well as projects such as the Perfect Dark reboot.

Spencer is 58, so it’s unclear whether he’ll take another role in the industry, but he will make himself available to Microsoft, in an advisory role, until the end of the summer.

‘I’ve made the decision to retire and begin the next chapter of my life. It’s a milestone that’s given me a chance to reflect on the incredible journey I’ve been fortunate enough to share with so many of you,’ he wrote on X.

How will Microsoft turn things around for Xbox?

What happens from here on is a mystery – probably for the execs themselves as much as anyone else – but Sharma has stated that she’s sticking to ‘three commitments’, starting with the promise of ‘great games’. According to her, ‘We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most.’

Second on her list is the ‘return of Xbox’, which she says will, ‘Celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are.’

That seems to be intended as assurance that she will not abandon console hardware, but she immediately followed that up by saying: ‘Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve.’

Why is Microsoft destroying the Xbox? – Reader’s Feature
What a strange 25th anniversary it’s going to be (Microsoft)

The third, and vaguest, of the commitments is the ‘future of play’, which will apparently involve Microsoft inventing ‘new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetise. We will build a shared platform and tools that empower developers and players to create and share their own stories.’

All of that is fine in theory but what it all means is very much open to interpretation, which is no doubt exactly as intended.

It certainly seems fitting that Microsoft made the announcements late on Friday, at a time that was only convenient for America. One of the key problems with the brand – and one that it has been loath to admit over the years – is its lack of appeal outside the US.

The Xbox has never been popular in continental Europe or Japan, and it’s rarely ever tried to appeal to those markets directly. In recent years local offices have complained at decreasing marketing budgets, as the failure of the Xbox Series X/S became obvious.

One of the many questions now, is whether Microsoft is prepared to increase its investment in gaming, to the point where it can compete as a console manufacturer and not just a third party publisher.

Microsoft is an incredibly wealthy company but the only time that’s ever really been obvious, when it comes to Xbox, is in the purchase of Activision Blizzard and other companies. The former was such a huge outlay – amounting to $75.4 billion by the end – that it was directly responsible for policy changes such as going multiformat, and put an uncomfortable spotlight on gaming in terms of senior Microsoft execs.

While the exit of Spencer does seem overdue it’d be wrong to say that things can only get better with new people in charge. Things can always get worse and given how much of the industry Microsoft currently controls, everyone should hope that the new boss can turn things around and that the Xbox brand can flourish again. Not least so it can once again provide meaningful competition to PlayStation.

Asha Sharma and Matt Booty smiling
Matt Booty, on the right, is arguably more controversial than Phil Spencer (Microsoft)

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Why is Microsoft destroying the Xbox? – Reader’s Feature


Why is Microsoft destroying the Xbox? – Reader’s Feature
The last 25 years have been an uneven ride (Microsoft)

A reader puts the blame for Xbox’s current problems squarely on Microsoft, blaming management failures, a lack of vision, and unwillingness to take risks.

It was November 2001 when Microsoft entered the gaming console arena. The green, cyberpunk style dashboard was dazzling, and it had one true game-changer: Halo: Combat Evolved. Players could battle grunting aliens across vast landscapes and drive amazing vehicles. Not only did this elevate the game to new heights, but it also drew huge crowds to the console.

In 2004, Microsoft dropped the price of the Xbox to an affordable £149. Sales increased, and Microsoft had established itself as a major player in the industry.

The Xbox 360 followed and held a firm grip on the market, even with the infamous Red Ring of Death incidents. It seemed Microsoft was poised to do for gaming what it had done for operating systems and office software – but that changed. You could blame Nintendo or PlayStation for focusing solely on consoles, rather than trying to turn them into all-singing, all-dancing media hubs.

In 2017, Microsoft launched Game Pass, positioning it as the ‘Netflix of gaming’. But Netflix does not release brand new, unproven films on the platform immediately after production. How can a studio make real profit that way?

Instead, Microsoft thought it clever to release major games like Starfield on Game Pass on day one, rather than waiting at least eight months to a year. With over 10 million players engaging with these titles but only an estimated 1 to 2 million Xbox users purchasing the actual product, out of a 34 million strong userbase, this represents a major shortfall.

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Microsoft is not destroying its Xbox base through a lack of games, but through a lack of foresight. Day one releases should not exist on any gaming streaming service. Xbox titles should launch traditionally, for at least eight months to a year before being added to Game Pass.

Xbox is being suffocated by Microsoft, kept afloat only by PlayStation and PC purchases – and perhaps soon by the Nintendo Switch 2 platform. It is sad to see. Within five years, I believe the Xbox platform may cease to exist – not because of its fanbase, but because its owner has never truly learned how to compete in the gaming space.

Look at Sony and Nintendo: gaming consoles are not PCs. Streaming should give players choice, but it should not starve production studios of the glory – and profitability – of successful launches. You may disagree with this article, but you will likely agree that Microsoft is losing with Xbox; not because of the fanbase, but because Microsoft itself is no longer a fan of the Xbox.

Maybe I sound harsh, but I remember the original Xbox. Microsoft promised a multiplayer experience. One example was a game called Brute Force, a brilliant title where you control four characters on a mission. It had four-player local support, but everyone was waiting for the Xbox Live add-on. Microsoft again underdelivered, not realising that adding this component would have boosted sales and expanded its catalogue of exclusive titles. Instead, they prioritised the Halo explosion.

Perfect Dark trailer image of Joanna Dark
Perfect Dark is never happening now (Xbox Game Studios)

Look at Nintendo and Sony: they protect exclusives because good products sell consoles. Consider No Man’s Sky – not exclusive to any platform – but the studio persisted despite a rough launch. Their belief in the project created growth in a small but talented production team. I mention this because Microsoft has repeatedly given up on gaming projects, stifling the growth of Xbox exclusives.

Perfect Dark was cancelled – a perfect example of Microsoft destroying its own platform. With over a million units sold on the original Xbox, cancelling a sequel makes little sense. A return on DLC and season passes could have bolstered profits and helped sell the Xbox Series X in solid numbers.

Microsoft owns Activision, which promised exclusive games for Xbox, but instead the company cancelled titles as the new owner. Did you know Microsoft lost $300 million putting Call of Duty on Game Pass? Someone should have been held accountable for that decision.

Microsoft is destroying the Xbox – not because it can, but because it lacks vision. Leaders like Steve Jobs, Tim Cook, Elon Musk (yes, I said it), and Bill Gates understood customer needs and delivered great products that were also profitable. Xbox, unfortunately, will fade because no one at Microsoft is taking bold enough risks.

Goodbye, Xbox. It’s sad to see the Chief Master lose the fight.

By reader S.D.E Wilson

Xbox collage of Xbox 360 console surrounded by Halo Gears of War and Call of Duty characters
It’s a long time since the glory days of the Xbox 360 (Metro)

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Games Inbox: When will Super Smash Bros. be on Nintendo Switch 2?


Games Inbox: When will Super Smash Bros. be on Nintendo Switch 2?
Is Super Smash Bros. coming to Switch 2? (Nintendo)

The Monday letters page realises that the next gen Xbox will be able to play PS5 games, as one reader hopes Bluepoint Games isn’t working on God Of War.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk

Nintendo logic
So, Sony has had a successful State of Play, their best in years I’d say, and Xbox’s was good too (I’ll be honest, I can’t remember anything about it, but I remember the buzz was decent). That means that Nintendo is the next one to have a showcase, but we still don’t have a date for it.

I’ve seen some rumours that it’ll be March, but I feel that’s just the obvious guess anyway. But my question is what will they be talking about? All we know about from them at the moment is Fire Emblem and Splatoon Raiders and while I don’t think many people here would consider them a particularly big deal you just don’t know with Nintendo.

But surely they must be preparing to announce at least one new triple-A game (or whatever you’d call them with Nintendo). It’s probably not Animal Crossing or Zelda, because the timings don’t work out, so to me the two obvious options are Super Mario or Smash Bros.

You might say Mario is the most obvious, but Nintendo has been so weird about it so far I don’t think there’s any guarantee they’ll suddenly become predictable. My bet would be on Smash Bros., with some new characters and other minor new content. Not the most thrilling choice, in my opinion, but the logical choice. I would expect it to be the big game for Christmas.
Ishi

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Perfect prelude
There was a lot of good stuff at the State of Play but it didn’t shake my opinion that Resident Evil Requiem is the most exciting game at the moment and the one I’m most looking forward to. The new footage looked great and so has everything else before it. I don’t think I’ve ever seen a game not make a single mistake before release and always look like a must have.

If it turns out to be a dud after all this I will actually be really impressed that Capcom has been able to hide it so well. I don’t expect that will be the case though and while I’ll still wait for the reviews I’m predicting this will be one of the best game of this year and probably the whole generation. Don’t let me down now!
Purple Ranger

Stuck in Sparta
I tend to agree with the Reader’s Feature about God Of War. Sons Of Sparta looks bad and a remake trilogy does sound like a big wasted effort, given those earlier games were nothing like the new ones in terms of gameplay or story. It’d be tragic if Santa Monica Studio were wasting their time on it, but it’d be just as bad if it were Bluepoint Games, doing it – which is something I’ve heard fans talking about.

It’s not that remaking the game itself is a terrible idea, it’s just that by doing that you’re locking out talented developers for five years or more. Developers that could be busy moving the franchise forward or just generally not redoing something that already exists and you can play as remasters. I just don’t see any good outcome, because if they get a no-name dev, like with Sons Of Sparta, then that drastically decreases the odds that it will be any good.
Focus

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Two Keanus
I didn’t think much of the state of play. The hair on the back of my neck when the John Wick trailer started playing. It would have been obvious to anyone that has watched at least one of the films it was a John Wick game.

But that’s tempered by the fact that I’m an old gamer that remembers when movie tie-in was just another way of saying a game was a poor quality, rushed cash-in. Remember The Matrix game?

GoldenEye 007 was the first game I remember that was based on a film that turned out to actually be good.
TomTom

For the love of the game
Interesting comparison of Sony and Valve’s attitude in the Reader’s Feature at the weekend. I would not have thought of the comparison myself, but it does work. I think the problem for both companies is that ordinary games – basically anything but a mega hit – have become too small for them to bother with.

This seems a mistake to me though, as in Sony’s case they lose out on a key incentive in buying their console. But for both companies it’s a waste of talent and knowledge that has taken years to build up and is no longer being used properly. As long as a profit is made why not make them anyway, for the kudos alone?

That worked for Astro Bot, which wasn’t a big hit but made people think better of Sony for a while. Soras will probably be similar, but I feel we need a lot more of that, multiple times a year.
Tenna

Only on PlayStation
Perhaps I’m just being slow here, but I realised that if the next gen Xbox is just a PC in console’s clothing, as it were, then that means that all PlayStation 5 games will, eventually, be on Xbox. I guess it doesn’t really mean much, since Microsoft doesn’t get a cut of the sales or anything, but we may finally have our all-in-one single format (except for Nintendo, but that was never going to happen).

For years that seemed like something to really wish for but now that it’s actually close to happening it feels like nobody will actually care. In the end, the PC has been the single format all along (especially for those using emulators) and Microsoft putting the Xbox logo on a different machine isn’t going to change that.

I think we’ll soon begin to realise that, in terms of consoles, single format domination is a bad thing. People are upset about Sony not releasing more first party games but now that the Xbox has slipped into irrelevance they have no incentive to change.

Why spend all that money when you’ve already proved it doesn’t matter to whether your game Is a success or not? Sony won by doing nothing so there’s no incentive to do more next time.
Tom Meadows

Last gen
I’ve been watching Nioh 3 a bit on Twitch and wondered whether or not it should have been a dual console release. I can’t see any reason it couldn’t work on the PlayStation 4. Surely they could lower the resolution or whatever it was that stopped a version on PlayStation 4. It seems like Sony left money on the table with this decision. To me at least it still looks the same as Nioh 1 and 2.

Pretty sure there’s still millions of PlayStation 4 users out there.
Bobwallett

GC: It’s not Sony’s game.

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Positive recap
I’m still thinking about Thursday’s State Of Play, because it was more than a few steps ahead of the usual disappointments that we are usually served by Sony. It absolutely began with a bang. Death Stranding 2 on PC; Ghost Of Yōtei: Legends in March; Kena 2; the reveal of a John Wick game, with Keanu Reeves returning in the role of the Baba Yaga. Silent Hill Townfall was revealed and it’s first person; that was quite the surprise. It’s also set in an island inspired by Scotland, so that’s a nice change of pace to see locations from Japan to the UK being used. It’s a very fresh take on the series.

Metal Gear Solid 4 is free from PlayStation 3 jail. I’ve wanted for this for many years and to see it finally happen is just unbelievable. Saros continues to look stunning and I can’t wait for it, personally. Pragmata looks charming and I actually have played the demo; very enjoyable and a fun hacking romp – Diana is a charmer as well. Project Windless is quite interesting. A chicken with a bone to pick and dual swords. Yep, I’m sold.

The anime titles and Marathon were my low points. I’m not particularly interested in either title. Control: Resonant and 007 First Light continue to impress. Crimson Moon sounds like a lot of fun and I look forward to seeing more. The final reveal was the remake of the God Of War trilogy, which was a win for me personally. It’s obviously years away, and it did just begin development, but spoken as a massive fan of the franchise I’m absolutely pumped for this.

However, it was disappointing to see no Phantom Blade 0 at the event. At least pre-orders could have been revealed. Since it does have a release date, after all. We didn’t see Final Fantasy 7 Remake Part 3 or Kingdom Hearts 4. That was a let down on Square Enix’s part. Maybe we’ll see those at the Tokyo Game Show.

Wolverine will be shared in the spring, so I wasn’t expecting that. All in all, it was a fantastic event and the games look very stellar. There’s much to be excited for and I can’t wait to see more. I’ll also say that I would have liked to see more from Judas and Tides Of Annihilation and Lego Batman, but I can wait longer. To a wonderful 2026 and the release of Resident Evil Requiem in two weeks!
Shahzaib Sadiq

Inbox also-rans
I’ve got a lot of sympathy for the Highguard dev complaining about ‘gamer culture’. It’s not my type of game, so I wouldn’t be interested in it whatever happened. But I never saw any explanation for why everyone turned on it except that they were hoping for something else to be revealed at The Game Awards – which is hardly the developer’s fault.
Kakem

Am I the only one that thought the latest trailer for Marathon made it look like Splatoon? Not necessarily a bad thing but why do they have blue blood?
Gonk

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New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.

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