The Warner Bros. logo is displayed on a water tower at Warner Bros. Studio on September 12, 2025 in Burbank, California.
Mario Tama | Getty Images
Warner Bros. Discovery‘s board is considering reopening sales talks with Paramount Skydance after recently receiving an amended offer with sweetened deal terms, Bloomberg News reported on Sunday, citing unnamed sources.
Warner Bros. in December agreed to sell both its film studio and HBO Max streaming service to Netflix for $27.75 per share. Paramount, which owns CBS and MTV, in December launched a hostile bid for Warner Bros., promising its shareholders $30 per share in an all-cash deal.
Last week, Paramount upped the ante, saying it would add a ticking fee of 25 cents a share to its offer for any delay in regulatory approval of the deal.
The ticking fee would be approximately $650 million in cash value per quarter for every quarter the deal has not closed by Dec. 31, 2026, CNBC.com previously reported.
Paramount also said it will cover a $2.8 billion termination fee paid to Netflix if the Warner Bros. deal is terminated. Paramount also said it will eliminate $1.5 billion in possible debt refinancing costs.
Both Paramount and Netflix have said they would be willing to raise their bids to secure the Warner Bros. deal, Bloomberg reported.However, this is the first time Warner Bros. has considered whether Paramount’s offer could either result in a better deal or prompt Netflix to offer better deal terms, according to the report.
Olivia Attwood has been seen partying with Pete Wicks following her marriage split (Picture: Click News and Media)
Olivia Attwood is letting her hair down and making the most of single life following her split from husband Bradley Dack.
The ITV host, 34, was pictured with best pal and radio co-host Pete Wicks, 37, on a night out in London – and it was a late one.
Olivia and Pete partied with friends at a club in Soho, leaving in a car together just before 3am to head back to their hotel in Central.
Ever the fashionista, Olivia showcased her style in a pastel yellow playsuit with a white lace trim, paired with black tights and heels that enhanced her height.
She threw on a red bomber jacket to shield herself from the February chill as the group stood in the smoking area, waiting for their taxi.
Olivia had already been out celebrating her newly announced partnership with Garnier at The Newman Hotel before joining the group for a more raucous time.
The TV presenter headed out in London this week (Picture: Click News and Media)
She and Pete were seen at a club in Soho with friends (Picture: Click News and Media)
The pals looked deep in conversation (Picture: Click News and Media)
As such, she had her honey blonde tresses styled in loose waves before shoving them up into a ponytail as the night went on.
She and Pete – with whom she fronts Kiss FM’s Sunday Roast show – were seen deep in conversation at multiple points, the former Strictly Come Dancing star clearly a shoulder for her to lean on through a tough period.
It comes after the pair were forced to shut down affair rumours last summer, having been seen cosying up on a yacht in Ibiza, which reportedly landed her ‘in the doghouse’ with Bradley, 32.
Still, Olivia has maintained her close bond with Pete and is showing no signs of slowing down, having thrown herself into both work and socialising since confirming she and footballer Bradley had parted ways.
Last month, following weeks of speculation, the Bad Boyfriends presenter took to her Instagram Story with a statement, showing that she was unpacking boxes in her new London apartment by herself.
She admitted that ‘vulnerability is not [her] bag’, feeling especially anxious about getting personal on social media, as it’s akin to ‘bleeding in shark-infested waters’.
Pete looked pensive as he smoked, waiting for a taxi at 3am (Picture: Click News and Media)
Olivia began the night with her blonde locks in loose waves before throwing them into a ponytail (Picture: Click News and Media)
The Bad Boyfriends host wore a playsuit with a lace trim (Picture: Click News and Media)
However, in the name of transparency, the famously sarcastic and sharp-tongued reality star revealed that she was ‘crying [herself] to sleep’ as she navigated some major life changes.
‘I never expected to be moving into this apartment alone. And I’m in over my depth for sure’, she wrote.
Addressing her marriage breakdown directly, Olivia proved there’s no bad blood, despite swirling reports that their relationship ended due to a ‘breach of trust’ on his part.
‘I just want to be happy. I want Brad to be happy. Just one day at a time. For both of us’, she penned.
It was initially said she felt ‘heartbroken’ by her marriage’s demise when stories first surfaced in January, but after ditching her wedding ring and £200,000 engagement ring, sources claim the romance is now over ‘for good’.
‘Olivia is already talking about divorce because it is feeling very final and over for her,’ the insider told The Sun.
Olivia married footballer Bradley Dack in 2023, but she now sees their split as ‘final’ (Picture: Joseph Okpako/Getty Images)
She and Pete are close friends, but she was reportedly in her husband’s bad books last summer after they appeared cosy on holiday in Ibiza (Picture: Jim Dyson/Redferns)
‘She’s worked too hard on her career to let it fall apart because of her relationship going south.’
They added that Olivia, who recently moved into a new London apartment by herself, is now ‘getting her ducks in a row and thinking of the future’.
‘She’s still determined to focus on work and knows she can’t just fall apart.’
The source also says she now needs ‘space away from Bradley’, having spent 10 years together.
Olivia, who rose to fame on Love Island in 2017, knew Bradley before she became a household name, having met the midfielder in 2015 through mutual friends while on a night out in the West End club Libertine.
She then entered the ITV2 villa in an act of revenge after he cheated on her.
Olivia is throwing herself into work, recently announcing a partnership with Garnier (Picture: Instagram)
In contrast, Bradley has been photographed still wearing his wedding ring (Picture: Instagram)
While Olivia had a brief fling with Chris Hughes, they split shortly after the show ended, allowing her to reconcile with Bradley in 2018.
The Gillingham player popped the question in late 2019, and after multiple delays due to the pandemic and Bradley getting injured, they finally made it down the aisle in June 2023.
Olivia – who has an estimated net worth of £6million – and Bradley went all out with their nuptials, celebrating at London’s Bulgari hotel after walking through an archway of 10,000 roses in her £30,000 Galia Lahav dress to say ‘I do.’
Alas, it wasn’t to be ’til death do us part’, with Olivia already unfollowing Bradley on Insta, despite keeping ‘Dack’ in her display name.
In contrast, Bradley has been photographed looking downcast on several occasions, also still wearing his wedding ring.
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Second chances are aplenty in this new spin-off series (Picture: Channel 4)
Married at First Sight is unleashing an All Stars version, combining contestants from the UK and Australia who didn’t find love the first time around.
As if the idea of marrying someone you’ve never met before wasn’t challenging enough, there’s now the added element that they’ll be from halfway across the world.
In the brand new 24-episode series called Second Marriage at First Sight, four legends from MAFS UK and four from MAFS Australia will be paired up with an unknown partner from the opposite country.
The couples may have to navigate cultural differences and the eventual location-based decision on where to settle if they find love.
They’ll be forced to make calls about their jobs, homes, families and friends, as they weigh up whether to risk it all for love.
Second Marriage at First Sight will start on British soil, before the couples jet off to the land down under to meet friends and family in the Southern Hemisphere.
The most recent UK series saw Leigh and Leah tied the knot before escaping the UK for a cosy honeymoon (Picture: Channel 4)
Will the new couples opt for warmer winters down under? (Picture: Nine)
Many fans on X were delighted with the news and can’t wait for it to hit our screens. @superbadiuk wrote: ‘Omg when will it air?’
Currently, we don’t know when the series will be coming to Channel 4.
@srslycereal is already thinking about future crossovers: ‘When does Canada get this? Lol.’
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Both UK and Australian versions of the social experiment have been going since 2015, providing us with some iconic moments over the last decade.
The changes made to the Channel 4 hit show haven’t been welcomed by everyone. @aidoo_andrea wasn’t so sure about the switch up in format: ‘No no no. Keep it as it is.’
MAFS UK is produced by CPL, and its CEO explained some of the reasoning behind their decision to combine cultures: ‘Research shows people in Australia have more successful and enduring relationships with Britons than any other nationality, so we are genuinely hopeful that our brave singles can finally find the love they have been looking for.’
Experts try to set the couples up based on what they think they’re looking for (Picture: Channel 4)
The show has been on our screens in the UK for 10 years (Picture: Matt Monfredi/Channel 4/David Tarling)
Head of Reality Entertainment for Channel 4, Steve Handley, said he thinks it will be their ‘greatest love story yet’.
He explained: ‘Everyone deserves a second chance at love and this time they’re saying ‘I do’ to a stranger on the other side of the world, risking absolutely everything for another shot at getting it right.’
Married at First Sight UK and Married at First Sight Australia is available to watch on Channel 4.
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Saber Interactive has unveiled a new big budget John Wick game and it’s not just for PS5 – even if it doesn’t have a release date yet.
Technically this new John Wick game wasn’t a surprise. The head of film studio Lionsgate said last month that a ‘major’ new John Wick game would be announced and he wasn’t lying, as anyone that watched last night’s State of Play will know.
The new game, which doesn’t yet have a name, is a multiformat title, and will be released on PlayStation 5, Xbox Series X/S, and PC at an unspecified point in the future – but seemingly not this year.
Most of the reveal trailer seems to be pre-rendered, but there’s what appears to be actual gameplay towards the end, and it looks very good.
The authenticity of the action is no doubt due to the involvement of series creator Chad Stahelski, with the game featuring an original story set before the Impossible Task. In other words, it’s a prequel that takes place before the events of the four films.
Whatever the game ends up being called, it will be developed by Saber Interactive, who have a number of very different studios – and it’s not clear which one is making this. But the publisher’s biggest hits include World War Z and Warhammer 40,000: Space Marine 2, so they’re used to working with other people’s IP.
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According to the trailer blurb the game will feature, ‘a hard-hitting gun-fu combat system, jaw-dropping camerawork, intense driving experiences, cinematic storytelling, and a bold range of atmospherically immersive environments.’
As you can see, the game does feature the likeness of Keanu Reeves but whether he’ll be providing the voiceover is unclear. There’s a good chance he will though, as he’s no stranger to the world of video games, given his sterling work on Cyberpunk 2077.
This will not be the first John Wick game but unfortunately the excellent strategy action game John Wick Hex was delisted last year and is now all but impossible to acquire.
It’s a shame, because while it’s one of the ugliest games we’ve ever played – and does not feature Keanu’s likeness – it is one of the most original turn-based strategy titles of recent years.
Turn-base strategy is not the obvious way to go for a property like John Wick though and it’s only a surprise it’s taken this long for a big budget triple-A game to be announced.
This is what dreams are made of — Hilary Duff is headed on a world tour that will include Canadian stops in nine cities.
The Lucky Me tour, which marks Duff’s first full-scale global headline run in almost two decades, will span seven countries, with dates across Canada, the U.S., Mexico, the U.K., Ireland, Australia and New Zealand beginning June 22 at iTHINK Financial Amphitheatre in West Palm Beach Fla.
Duff will make stops in Toronto, Vancouver, Calgary, Edmonton, Winnipeg, Hamilton, Ottawa, Montreal and Halifax, with La Roux and Jade LeMac set to open 2026 dates and Lauren Spencer Smith opening for 2027 dates.
The Come Clean singer announced the tour in an Instagram video, in which she tries on different looks for her upcoming shows and makes references to The Lizzie McGuire Movie and A Cinderella Story.
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“I’M GOING ON A WORLD TOUR!!!” she wrote. “… now what do I wear?”
Duff first teased the tour announcement at her final Small Rooms, Big Nerves show in Los Angeles, when she brought fans onstage to re-enact her viral With Love dance.
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The fans wore T-shirts that read “loading world tour” as they turned around and revealed the news to the crowd.
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The Mature singer is currently gearing up for the release of her sixth studio album, Luck… Or Something, out on Feb. 20.
The Lizzie McGuire star first teased new music in August while celebrating the 22nd anniversary of her second studio album, Metamorphosis.
“I was embarking on something I had no idea would make such an impact on peoples lives, and mine. As much as I look back and think this album doesn’t hold the emotional depth I look for today, I know my 14/15 year old self meant every word. It sure as hell also landed on people at the right moment in time and set me off on a pretty epic adventure,” she wrote.
“Yesterday marked the 22nd anniversary of Metamorphosis … Although these are distant memories for me, thank you for showing up the way that you did,” Duff wrote, adding, “To be continued….”
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Check out the full list of Canadian dates below:
Aug. 12, 2026 – Toronto, ON – RBC Amphitheatre
Jan. 22, 2027 – Vancouver, BC – Rogers Arena
Jan. 26, 2027 – Calgary, AB – Scotiabank Saddledome
A PlayStation 5 dinosaur shooter inspired by Dino Crisis is getting a sequel, despite being eviscerated by critics and players alike.
While rubbish games are in abundance if you scour deep enough on Steam and other online stores, it’s rare that one gets as much attention as Code Violet.
The PlayStation 5 exclusive horror title became one of the most pre-ordered games on the PlayStation Store last month, presumably based on the trailer which made it look like a decent blend of Dino Crisis and Turok.
However, as detailed in our 1/10 review, ‘decent’ is far too generous. In fact, we described it as ’embarrassingly poor’ and a ‘vapid, broken, entirely un-entertaining experience’ – and one that was inexplicably priced at £39.99.
Despite Code Violet being panned across the board (it has a 29 rating on Metacritic, and a 2.6 user score), developer TeamKill Media has announced that a sequel is in development following the original’s ‘overwhelming success’.
‘We’re actively progressing on several exciting projects, with more announcements and reveals coming your way very soon,’ a post on X reads. ‘Today, however, we’re especially thrilled to share some big news with the entire TeamKill community.
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‘Thanks to the overwhelming success of Code Violet and the incredible support from all of you, we are officially coming that development has begun on the next chapter of Violet’s story: Code UltraViolet!
We’re actively progressing on several exciting projects, with more announcements and reveals coming your way very soon.Today, however, we’re especially thrilled to share some big news with the entire TeamKill community.Thanks to the overwhelming success of Code Violet and the… pic.twitter.com/CUCJ3RiSL5
‘We’re incredibly excited about what’s ahead and can’t wait to bring you along for the journey. Stay tuned!’
In a subsequent post, TeamKill clarified Code UltraViolet is a standalone ‘direct sequel’ to Code Violet, and not a DLC expansion.
The announcement of a sequel isn’t too surprising considering Code Violet is TeamKill’s most successful game ever, but with such negativity around the original, it’s hard to see people diving back in for a sequel – unless they pull off some kind of Herculean comeback.
Based on TeamKill’s history though, we wouldn’t bank on it. Along with Code Violet, the developer is responsible for the similarly panned Quantum Error, Son And Bone and 2020’s Kings Of Lorn.
Sadly, if you’re hoping for a new Dino Crisis from Capcom, there’s evidence to suggest they’re bringing back another dormant franchise instead.
A reliable insider says three new PlayStation 5 games are coming to the PlayStation Plus catalogue and one is a lot bigger deal than the other two.
Right now, PlayStation fans have their eyes set firmly on the new State of Play airing this Thursday. Since it’s set to last over an hour, there are expectations that there could be a few entirely new game reveals, alongside updates for games like Saros and Marvel’s Wolverine.
It turns out that’s not the only thing Sony has planned for this month, as a reliable insider has shared details on a few games that will be added to the PlayStation Plus catalogue starting from next week.
This effectively makes them free for anyone who is subscribed to the PlayStation Extra or Premium tiers, with the headliner being Insomniac’s Spider-Man 2.
According to Dealabs’ billbil-kun, who has a proven track record of PlayStation Plus leaks, Sony will be making a formal announcement tomorrow on Wednesday, February 11.
Spider-Man 2 launched in 2023 and, at the time, we described it as the best Spider-Man game ever made, even if it was pretty unoriginal and stole wholesale from the Batman: Arkham games.
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The game was also rather contentious thanks to its £70 price tag and sparked the age-old debate about pricing versus length, when it was discovered the main story and side quests could be cleared in just 30 hours.
Spider-Man 2’s inclusion in the PlayStation Plus catalogue is interesting, since a single month of the Extra tier is only £10.49 – so you can join just for that and then instantly quit.
Obviously, the goal is to use Spider-Man 2 as a means of attracting new subscribers and then hope they’ll stick around when they see how many other games they can access.
Aside from Spider-Man 2, billbil-kun claims two others will be added on February 17: racing MMO Test Drive Unlimited Solar Crown for PlayStation 5 and puzzle platformer Neva for PlayStation 5 and PlayStation 4.
We can’t speak for Neva, but it is certainly visually gorgeous and the team at developer Nomada Studio won a BAFTA for artistic achievement last year.
Test Drive Unlimited Solar Crown is far less exciting, as it suffers from dated graphics and bizarre design decisions that keep it from being any sort of alternative to Gran Turismo 7 or Forza Horizon 5 (though neither are included in the PlayStation Plus catalogue).
This update also comes after Sony’s roll-out of free monthly games for February, which all PlayStation Plus subscribers can add to their library at no extra cost and keep forever… as long as you remain subscribed.
Those games are boxing sim Undisputed, underwater explorer Subnautica: Below Zero, indie Metroidvania Ultros, and flight sim Ace Combat 7: Skies Unknown.
You should catch up on Ace Combat before the eighth game releases (Bandai Namco)
Mewgenics – a very odd game (Edmund McMillen and Tyler Glaiel)
A new indie game from the makers of The Binding Of Isaac may seem a frivolous tale of magical furballs but it’s actually one of the most deeply complex strategy titles of recent years.
For a brief time, at the end of the 2010s, turn-based strategy games were fashionable. Despite loving the genre, we never would have thought that possible but, alas, those 15 minutes of fame were fleeting, and the obsession was only brief as far as mainstream gamers were concerned. As such it’s unlikely there’ll ever be another XCOM and a game like Into The Breach was only ever going to be a one-off.
Although Baldur’s Gate 3’s combat did keep the concept alive for triple-A gaming – and there’s a Star Wars themed XCOM clone coming out this year – turn-based strategies have largely returned to being the preserve of indie developers. And Mewgenics is about as indie as it gets, as one glimpse at the graphics and the credits – which largely consist of just two people – will tell you.
Beyond all the cat nonsense, Mewgenics is a disarmingly complex strategy roguelite combined with a breeding simulator to furnish an army of moggies to take on the powers of evil. It’s very silly and incredibly deep, in what must be one of the most extreme mismatches ever seen, between how a game looks and how it plays.
Although Mewgenics is essentially two games in one the basic explanation of what you’re doing is relatively straightforward. You start by managing your team of felines, kitting them out much as you might in XCOM itself. You can take four of them at a time on a single roguelite run, with combat resolved in an isometric arena reminiscent of Final Fantasy Tactics and all its many derivatives.
Should you be so skilled as to survive to the end of the day any cats that remain are automatically retired and can no longer be used again (except in special cases that we won’t spoil). Instead, you have to select replacements from your ever-growing cattery – ideally ones that have been purposefully bred for the occasion.
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There’s a whole research and development element that goes on at your home base, both in terms of breeding the cats and expanding your HQ, with additional rooms and equipment that allow for buffs and other upgrades to be carried across multiple runs.
Although managing the loadouts of your cats involves a lot of very nerdy video game style considerations, the breeding is both complex and funny. Rather than dealing with test tubes and cloning vats, as you might expect when genetically engineering an army of killer kitties, you instead have to encourage loving relationships, making the critters feel comfortable and trying to stop fights between competing males. Even then your plans may be thwarted, if a female cat rejects a potential partner or a cat’s sexual preferences mean it’s not interested.
While breeding is important there’s also the issue of cat collars, which confer class types and associated abilities, and which frequently take the role of the most desirable loot. Combing genetics with collars, especially if your cat had a particularly powerful parent, allows your pussycats to gain abilities from multiple classes but also causes mutations and disorders, which can be either positive or negative – from sharper claws to an unstoppable urge to eat nearby poo.
Normally at this point in a review, we’d try to assure you that the game isn’t necessarily as complex as it sounds, but in this case that’s not really true. Mewgenics is a satisfyingly deep game, but it is a lot to take in at the start, especially given it can’t take itself seriously enough to give proper tutorials and the interface isn’t the most instinctive – especially when it comes to item descriptions, which make Elden Ring seem transparent.
Battles start off in familiar form but soon get very wacky (Edmund McMillen and Tyler Glaiel)
The whole breeding aspect could easily have been a whole game in itself but technically it’s just a prelude to the combat, which in theory is fairly standard for the genre, as you move and attack across grid-based maps. However, the complexity of your cats’ abilities and weapons, and the weirdness of your enemies, means fights are highly unpredictable.
A successful run can take up to three hours but there’s so much randomness involved in that, in terms of the abilities your team is served up (you pick one from a selection of four each time you level up), the enemies, the locations, and random rolls of the virtual die, that the game can seem brutally unfair at times. At a base level it’s not actually that difficult but if luck is not smiling on you then it seems anything but.
As you might guess from the visuals, Mewgenics is by the creators of The Binding of Isaac. We can’t pretend it’s an art style we’ve ever liked but the game is made by basically two guys, so it’s hard to be too negative, especially given the impressive variety in cat and monster appearances. But a lot of the humour didn’t land for us and some of the depictions of the mutated or injured cats are, like their previous games, quite disturbing.
Despite its foibles, Mewgenics is an extremely ambitious and well thought out game. We didn’t gel with some of the elements, especially the random aspects and the artwork, but they’re clearly meant to be like that and are not an accident. Just like a cat, Mewgenics does not apologise for being itself and while it may not be purr-fect it’s impossible not to forgive its missteps, even when it’s purposefully annoying you.
Mewgenics review summary
In Short: One of the most complex and rewarding strategy games of recent years, hidden behind a mask of weird humour, ugly visuals, and a lot of random number generation.
Pros: The breeding and levelling up elements are wonderfully complex and involved. Great combat, with a wide range of enemies and some inspired bosses. Tons of content and permutations.
Cons: Significant random elements can be frustrating and disheartening. Steep learning curve, not helped by an unhelpful interface and lack of guidance. Ugly art style and questionable sense of humour.
Score: 8/10
Formats: PC Price: TBA Publisher: Edmund McMillen and Tyler Glaiel Developer: Edmund McMillen and Tyler Glaiel Release Date: 10th February 2026 Age Rating: N/A
You better hope Lady Luck is on your side (Edmund McMillen and Tyler Glaiel)
It all began with a little girl, a camcorder and a dream. Now, several years later, Saskatchewan filmmaker Emma Zuck is being celebrated for her art.
After going to film school in Toronto, Zuck returned to Saskatoon, excited to share the short films she had made with her community. She soon realized there were no real opportunities in the province to share Prairie-made short films. This inspired her to create Homegrown Cinema Club.
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Zuck’s initiative allows local film makers to share art with a real crowd, while also raising money for charity. Homegrown is just in its beginning stage, but so far, the turnout and support has been immense.
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“What really stuck with me was the amount of people that came out who I wouldn’t have even really thought were interested in seeing short films … and really this excitement and gratitude at seeing things that were local,” Zuck said.
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To learn more about the club and Zuck’s journey as a Saskatchewan filmmaker, please watch the video above.
Marvel’s Wolverine – will it review better than GTA 6? (Sony Interactive Entertainment)
The Monday letters page is not convinced that physical game sales are dead yet, as one reader discovers the joys of Thank Goodness You’re Here!
Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
Game of the years We all know what the best-selling game of 2026 is going to be, but will GTA 6 be the most critically acclaimed? It probably will be, just because fans will go crazy against any reviewer that dares to say it’s bad, but somehow I doubt it’ll actually be the best. GTA 5 may have been a phenomenon, but I wouldn’t put it on any kind of best ever list and I can’t see Rockstar changing their approach, including bad combat and racing, because they know what they did last time sells.
So what will the be 2026’s critical darling? The equivalent of Clair Obscur: Expedition 33? Normally it’s hard to say because we don’t know what’s coming out later in the year, but thanks to GTA 6 probably not very much.
Resident Evil Requiem seems like a good contender and maybe Saros if it’s as good as Returnal (I guess, I didn’t play that). But how do you predict the impact of Marvel’s Wolverine, The Duskbloods, Fable, Forza Horizon 6, and Control: Resonant? And what if Valve really do release Half-Life 3 this year?
People have been understandably down about the games industry this year, and I’m sure we’ll all be sick of hearing about GTA 6 soon enough, but there is a lot of interesting stuff on the horizon that could make 2026 a classic year. Gorf
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GTA 6 money I am very curious as to what Sony and Microsoft are playing at with GTA 6. I would imagine that Microsoft is actually thinking early September for Fable and Gears Of War: E-Day, which shouldn’t be too much trouble. Although you’ve got the obvious problem that people have only got limited money to spend on games, and you can bet neither of those are going to get it over GTA 6.
I guess Microsoft is thinking that most people have already put aside their GTA 6 money but I’m not sure it’s something I’d bet on if I was them. As for Sony… they really do seem like they’re ignoring the problem and putting Wolverine out as their big Christmas game.
Maybe they figure that if there’s literally nothing else out then they can still do well. But this would mean that it’s something like the third time they’ve ignored GTA 6 when talking about games coming out this year. If they do know something that we don’t they’re not being very subtle about hiding it. Tacle
Stick your neck out I am fascinated by the idea of the Resident Evil Requiem neck speaker, especially the fact that apparently this is a thing that already exists and wasn’t just made for the game. What on earth benefit would that have above just wearing normal headphones?
I don’t see how it would help with immersion, because the sound would presumably be coming from your shoulders. I’d be very interested to hear from anyone that has used one of these and could explain why it exists. I guess it allows you to hear other things in the room better but isn’t that definitely less immersive? Campbell
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Retro console I’ve finally purchased a Switch 2 and have been enjoying playing Mario Kart World with my better half, especially in the tough online Knockout Tour mode.
Surprisingly though, considering the age of the game, my main enjoyment has come from revisiting GoldenEye 007 via the Nintendo Switch Online Expansion Pack, played with the official N64 wireless controller I purchased. The visuals have been sharpened up, plus it runs at a noticeably higher frame rate (it needed too!). For me it’s by far the first person shooter ever.
Just need to wait a few weeks for the hotly anticipated Resident Evil Requiem now. Hopefully it has a good Mercenaries mode included. Adams6legend
GC: If it has, they haven’t mentioned it yet.
Northern goodness Just played through Thanks Goodness You’re Here! as it was free with PlayStation Plus Extra. I don’t think I’ve ever said, ‘What the hell?!’, while laughing incredulously as much before while playing a game.
Always nice to play something a bit different. Matt (he_who_runs_away – PSN ID)
Touch only I read the Reader’s Feature with the argument that digitally-downloaded games are better, linked with the demise of GAME.
Well, as most gamers would know, GAME went wrong when they closed as independent shopping units and went in-store with Sports Direct. The gaming section was then normally found right on the top floor, in a corner right at the back. If you are looking for games you don’t want to go traipsing past rows of trainers and tracksuits.
Secondly, GAME is highly overpriced. They want people to stop buying online but charge £10+ more per game compared with online outlets. Plus, there must be a high percentage of gamers that miss the old enjoyment of picking up used game bargains; GAME used to do 3 for £10, for instance. Who remembers those deals? Not every gamer can afford £30-60 for a new game.
And there it is, yes, let’s imagine just a digital download arena for purchasing games. No more bargains then, like Nintendo. Everything will just keep rising in price because gamers will be forced into this only way of purchasing. Buy it at that price or give up gaming near enough, is what we will be told.
Plus, just the general joy of letting your other family members mooch around the shops for an hour or so, looking at clothes while you can have that hour to yourself to look through shelves of bargain games. Games which you can also then sell on again, if you wish, to the delight of another fellow.
Looks like CeX will still be my only place to go now. How long will they last before they too are pushed out by government taxes or corporate muscle? I will enjoy my little weekend jaunts while I can. Long live the physical touch. Jools
Physical existence While I agreed with the sentiment of Gannet’s Reader’s Feature, regarding the so-called business of GAME, I completely disagree with what he said about physical games being dead too.
If that was true, why are CeX queues always full of people with second-hand games in hand?
No doubt these very gamers could easily and knowingly not have to tramp out in the UK’s current rainy weather and simply download the game from the comfort of their home.
Regardless of what ‘the industry’ says, physical media will never leave us.
There is a thing (trend?) on TikTok now where people are starting to re-buy DVDs and even CDs because they are fed up of streaming services removing media they’ve prepaid for, and quite rightly so.
A friend of mine has even complained about this, saying certain songs from her Spotify playlists have simply disappeared.
I’ve always seen Spotify as an utterly complete waste of money, as all my music is ripped from my CDs of yore (and some are MP3 files from BandCamp).
I am currently holding off on buying certain games (Marvel Cosmic Invasion being one of them) as I’ll wait for the physical release, as I did with Mighty Morphin Power Rangers: Rita’s Rewind.
I just think paying more than £15 for a game you don’t own, and can’t sell or trade if you don’t like it, is crazy. LeeDappa
The smell of gaming It is a definite shame about the final GAME shops closing down, although not surprising. It’s still an achievement to have survived as long as they did in the ever-usurping digital world of gaming.
I had many enjoyable conversations with staff members over the years, finding out about games I may not had heard of and getting them from that shop. It was not only at GAME retailers but other local high street gaming shops, where if you know and get on well with a member of staff.
I was not one to exchange games or get a previously purchased second-hand game, as I am one of those folks who likes that cellophane-wrapped brand new game feeling. But I have purchased rare games that you couldn’t get anywhere at all anywhere, as no new versions of these games were being made anymore!
But for me it’s watching new games on their TV screens and being in a shop with like-minded fans of gaming. Also, I miss that sweaty type of smell at some of their locations, which was always very invigorating to breathe in!
It’s that less interaction with our fellow humans that’ll be missed, especially as I work from home! But I do go to places like Waterstones, HMV, hobbyist shops, and city or town markets to support them. I’m hoping the future for these retail businesses will survive in some form or another into the near and far future. Alucard
Inbox also-rans Any news on Days Gone 2? Tony
GC: None at all. At this point it’d be very surprising if it ever happened.
I have Wrestlemaina 21 and is the next gen Xbox played that game. Barry
GC: Pardon?
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