League of Legends patch 26.8 notes: Lucian buffs, Karma buffs, Yuumi adjustments, and more
The League of Legends patch 26.8 notes are now revealed, and most of the changes revolve around some of the meta picks of the current meta. Struggling ones, such as Lillia, Lucian, and Hwei, are getting buffed, and on the other hand, overpowered picks like Mel and Karma are going through nerfs.
With that said, here are all the changes mentioned in the official League of Legends patch 26.8.
All champion buffs in League of Legends patch 26.8

1) “Hwei
Passive – Signature of the Visionary
- Base Damage: 35 – 230 (Levels 1 – 18) ⇒ 40 – 285 (Levels 1 – 18)
- Comboing Slows: Slows from Hwei’s abilities now stack with diminishing values.
- Bugfix: Slows from Hwei’s QE and R abilities no longer stack with slows from other champions/items.
2) Lillia
Passive – Dream-Laden Bough
- Monster Damage Cap: 65 ⇒ 70-180 (based on level)
3) Lucian
E – Relentless Pursuit
- Cooldown: 18 / 17 / 16 / 15 / 14 ⇒ 16 / 15.5 / 15 / 14.5 / 14
- Mana Cost: 40 / 30 / 20 / 10 / 0 ⇒ 32 / 24 / 16 / 8 / 0
All champion nerfs in League of Legends patch 26.8
1) Dr. Mundo
Q – Infected Bonesaw
- Monster Damage Cap: 300 / 375 / 450 / 525 / 600 ⇒ 250 / 325 / 400 / 475 / 550
E – Blunt Force Trauma
- Monster Damage Cap:: 200%⇒ 140%
2) Karma
Base Stats
- Base AD: 51 ⇒ 49
- AD Growth: 3.3 ⇒ 3.0
E – Inspire
- Mana Cost: 50 / 55 / 60 / 65 / 70 ⇒ 60 / 65 / 70 / 75 / 80
3) Mel
Q – Radiant Volley
- Initial Explosion Damage: 60 / 90 / 120 / 150 / 180 (+ 60% AP) ⇒ 60 / 85 / 110 / 135 / 160 (+ 55% AP)
W – Rebuttal
- Cooldown: 35 / 32 / 29 / 26 / 23 ⇒ 38 / 35 / 32 / 29 / 26 seconds
- Bonus Movement Speed Duration: 1.5 ⇒ 0.75 seconds
All champion adjustments in League of Legends patch 26.8
1) Tahm Kench
Passive – An Acquired Taste
- Damage: 6 – 48 (Levels 1 – 11) (+1.5% AP per 100 Bonus HP) (+4.5% Bonus HP) ⇒ 5 – 60 (Levels 1 – 12) (+1.25% AP per 100 Bonus HP) (+4% Bonus HP)
2) Yuumi
R – Final Chapter
- Heal Per Wave: 30 / 40 / 50 (+10% AP) ⇒ 30 / 50 / 70 (+12% AP)
- Best Friend Enhanced Heal: 30% More Healing ⇒ 30 – 60% More Healing (Levels 6 – 12)
- Bugfix: The attached ally is no longer healed an additional time whenever Final Chapter heals another ally
- Bugfix: Final Chapter’s overhealing shield now takes into account Heal/Shield power as well as Grievous Wounds
3) Zilean
W – Rewind
- W Level Up: No longer can level W at level 1.
4) Zyra
W – Rampant Growth
- W Level Up: No longer can level W level”
Also read: Upcoming League of Legends changes in 2027 (New client, gameplay changes, and more)
All ARAM Mayhem changes in League of Legends patch 26.8
“Champion changes
1) Mel
- Rebuttal W Cooldown: 35 / 32 / 29 / 26 / 23 ⇒ 45 / 44 / 43 / 42 / 41
Item changes
1) Immortal Shieldbow
- Cooldown: 75 ⇒ 60 seconds
2) Locket of the Iron Solari
- Cooldown: 90 ⇒ 75 seconds
3) Maw of Malmortius
- Cooldown: 75 ⇒ 60 seconds
4) Protoplasm Harness
- Cooldown: 90 ⇒ 60 seconds
5) Randuin’s Omen
- Cooldown: 90 ⇒ 60 seconds
6) Shurelya’s Battlesong
- Cooldown: 75 ⇒ 60 seconds
7) Sterak’s Gage
- Cooldown: 75 ⇒ 60 seconds
Augment changes
1) Fan the Hammer
- Per Missile Damage: 10 – 52.5 (+ 15% bonus AD) ⇒ 8 – 51 (+ 14% bonus AD)
2) Giant Slayer
- Movement Speed: 30% ⇒ 20%
3) Grandma’s Chili Oil
- Will no longer heal allied minions.
4) Movement Speed Stat Anvil
5) Homeguard
- Time to regain bonus movespeed after taking damage: 3 ⇒ 6 seconds
6) Quantum Computing
- Outer damage: 200 – 350 (+65% bonus AD) (+ 40% AP) ⇒ + (75% Bonus AD) (+ 45% AP)
- No base damage change
7) Red Envelopes
- Movement Speed from pickup: 150 ⇒ 100
- Movement Speed duration: 4 ⇒ 3 seconds
8) With Haste
- Movement Speed from Ability Haste: 100% ⇒ 70%
- ??? (Missing Ping)
- Healing towards allies will not be affected by Howling Abyss Buff’s heal cut”
“Bugfixes
- Fixed a bug where Train of the Dead changed directions with champions that have a zombie effect.
- Fixed a bug where Crack Open That Egg VFX did not persist correctly on subsequent shields after the initial expiration in Mayhem.
- Fixed a bug that caused Karma’s R cooldown to be reduced by the Firefox augment.
- Fixed a bug that caused Aphelios to not work with Marksmage.
- Fixed a bug where Marksmage Hextech did not trigger additional damage when purchasing Ability Power items on Aphelios in Mayhem ARAM.
- Fixed a bug where Graves dealt higher than intended damage with Marksmage in Mayhem ARAM.
- Fixed a bug that caused Illaoi’s E clone to gain the effects of the Final Form.
- Fixed a bug where Quantum Computing was doing more than double damage on the inside circle.
- Fixed a bug where Infernal Conduit dealt higher than intended base damage and scaling in Mayhem.
- Fixed a bug where Droppybara incorrectly triggered certain champion passives in Mayhem.
- Fixed a bug where Archmage did not affect abilities with deferred cooldowns in Mayhem.
- Fixed a bug where Harmful Summoner Spell was not cast when hit by Dash/Mark while Snowball Roulette was equipped in Mayhem.
- Fixed a bug where Slow and Steady contained a syntax error in Mayhem.
- Fixed a bug where Devil on Your Shoulder did not apply to all target-sourced damage over time effects in Mayhem.
- Fixed a bug where Bard did not benefit from Stackosaurus’s set bonus when collecting chimes in Mayhem.
- Fixed a bug where Kai’Sa could not evolve her W after gaining Ability Power from Stat Anvil in Mayhem ARAM.
- Fixed a bug where Fan the Hammer dealt less of its displayed damage in Mayhem ARAM.
- Fixed a bug where Dropkick triggered on turrets and crystals in Mayhem ARAM.
- Fixed a bug where selecting Biggest Snowball Ever followed by Pinball caused Pinball to lose its true damage in Mayhem ARAM.
- Fixed a bug where Void Immolation’s Immolate effect could stop working shortly after activation in Mayhem.
- Fixed a bug where Augments that added an item to your inventory could accidentally consume components of the item without properly compensating you.
- Fixed a bug where stat augments could grant two prismatic stat options instead of three in Mayhem.”
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Edited by Debayan Saha