All new world bosses in WoW Midnight Season 1


Now that WoW Midnight Season 1 has officially begun, it’s time to look to slaying World Bosses! They rotate on a weekly basis, and each one has Warbound-until-equipped loot that drops for it. If you’re looking for some powerful gear for your main character, or your alts, this is a fantastic way to do that on a weekly basis. However, we don’t know where all of them spawn yet, but we’ll update their coordinates once we’ve found them.

World Bosses are challenging but rewarding in WoW Midnight Season 1, but thankfully, there’s a party finder for these, like there are for any other challenging world-related content. If you want to know about these World Bosses and what they do, here’s everything we know.


All new world bosses available in WoW Midnight Season 1

Now that the maintenance downtime has ended, world bosses will begin spawning in WoW Midnight Season 1. Each week, one will be available, and after the 7 days has ended, another one will show up. Players can group up via the group finder, use their guild, or just wait for someone else to pull, and go in alone, if that’s what they prefer. As long as you deal damage to the boss, you should have issues looting it.

The world bosses for WoW Midnight Season 1 are strong, but they aren't anything a group can't overcome (Image via Blizzard Entertainment)
The world bosses for WoW Midnight Season 1 are strong, but they aren’t anything a group can’t overcome (Image via Blizzard Entertainment)

Unfortunately, not all of the world boss locations are presently known in WoW Midnight Season 1. For example, we know Thorm’belan will be in Harandar, and what attacks they can use, but we don’t know the exact TomTom coordinates. Predaxas is a rough estimate, but we’ll update that when we know for certain that’s where they will be.

  • Lu’ashal (Eversong Woods) is at (45.2 60.0).
  • Cragpine (Zul’Aman) is at (45 48).
  • Thorm’belan (Harandar) is presently unknown.
  • Predaxas (Voidstorm) is at roughly (49.33 49.19).

Each of these bosses has their own attacks that you should be aware of. Below, we’ll go over briefly what types of attacks these bosses can use against you in battle. We don’t know all of their attacks either, but we’ll give you what we know thus far:

Lu’ashal

  • Radiant Sunder: Calls down Holy energy that deals Radiant damage in an AOE.
  • Blinding Fissure: The AOE left behind by Radiant Sunder, also dealing Radiant damage every 1 second, and reduces chance to hit by 100%.
  • Radiant Flare: Inflicts Radiant damage to all players and causes all Blinding Fissures to erupt, releasing Radiant Embers that shoot out in all directions.
  • Radiant Ember: Deals damage to anyone it hits, and knocks them back.

Cragpine

  • Rootquake: Stomps the earth, dealing Physical damage to anyone within 60 yards, and creates Erupting Roots. Also awakens slumbering Treants.
  • Ancient Seeds: Seeds awakened from deep in the earth, they inflict Nature damage every 2 seconds for 1 minute.

Thorm’belan

  • Scintillating Shard: Light-infused shard that is thrown at a location. Intercepting this deals Holy damage to players within 3 yards, and makes it bounce to a new location. If no one intercepts, it explodes, creating a Shard Eruption.
  • Shredding Tendrils: Binds all players in a cone of vines, pulling them in and dealing Nature damage every 2 seconds, for up to 20 seconds. The vines snap when their victims move far enough away.
  • Radiant Mote: Motes of searing light hit several targets, dealing Holy damage every 3 seconds for 9 seconds. When it wears off, a Dazzling Radiance is triggered.

Predaxas

  • Regurgitation: Expels some stomach contents that deals Nature damage, and additional Nature damage every 1 second for 12 seconds, to anyone in the frontal cone. This also spawns additional enemies.
  • Seismic Slam: Lurches forward, dealing Nature damage to players within 300 yards, and knocks them back. This also makes Regurgitated creatures react.
  • Regurgitated Bloodclaws react with Bestial Rage, which increases their damage.
  • Regurgitated Voidticks use Voidscatter, which deals Shadow damage to players within 5 yards of the impact location.

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